In the style of hackathons, demo coder parties and game jams, an AI competition will be held. Over a period of two weeks, participants will have the opportunity to acquire practical AI expertise in a fun way. They will develop their own game AIs for board games, which are currently the source of much of the fascination with modern AI (see Alpha Zero). Each event concludes with a competition for the AIs submitted, in which an ELO-score (based on the FIDE chess association) is determined and certified.
Participants will be provided with a range of training materials to help them acquire the necessary AI knowledge.
On the one hand, the screencasts provide an overview of the details of the hackathon, and on the other hand, they offer detailed descriptions of AI implementations, particularly with regard to the board games on offer. In addition, the necessary knowledge for using the competition framework and finally an excursus on the topic of monetization are covered.
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